It was a Roadside Picnic / Beyond Black Orientalism

Kinnari Saraiya (IN), Ndelap (GB), Benjamin Hall (GB), Salma Noor (SO), Megan Broadmeadow (GB), Nuka Nayu (KR), N-Prolenta (US)

The World as a futuristic re-imagination, existing in Time and Zones that Spring from and Move in Breath. 

 

It was a Roadside Picnic is a VR and browser based futuristic world existing in Time and Zones where horizons shift and universes overlay each other. A hauntingly beautiful vision of the future, with golden sands that sing, a sky with two suns and rocks of turmeric, a new shoal washes over—it is our place, a future inhabited by people—breathing. Artists born in countries such as Somalia, South Korea, India, and Wales imbue the virtual world with memories of the pre-humanist rituals, in a collective endeavor that maps the way towards a fluid posthumanism—Beyond Black Orientalism. 

For the Colonizers, it is always a Roadside Picnic, a pitstop on the way to a modernist future. The 1972 Russian novel Roadside Picnic by Soviet-Russian brothers Arkady and Boris Strugatsky, after which the artwork takes its name, explores the aftermath of such a colonial event—an extraterrestrial Visitation that took place in six Zones around Earth over two days. In its dystopian world, one where humans are desperate for unattainable knowledge, the zone, its artefacts and the magical Golden Sphere, all exist as capitalist symbols of humanity’s need for control, power, and greed. The repercussions of what we call the “postcolonial” in the non-fictional world, the effects of crossing cultural boundaries when mutual understanding is absent.  

 

This artwork takes the legend of the Golden Sphere and converts it from an object of desire, an oriental artefact to an instrument of life, the movement of Breath, जीवनकासाधन, श्वासकीगति. Forgotten and erased in the Russian tale are voices of the Global South that call forth a future full of beauty with sand of silken gold. Here, the sun casts its dream over the land, Wales the zenith, fractals of cosmos give thanks for grains of wisdom, mythical किन्नरी  dances with grace, people have found a new hope, and as the storm passes by with splendor, histories are written and rewritten with fire. The vibrations still travel from the soft ghungroo bells on her feet as spaces appear and disappear in the journey across this land.  

While continents were ripped from one another like old newspapers in the reading room of time, the artists of this world weave them together with a careful stitch, thread by thread, breath by breath.

The World as a futuristic re-imagination, existing in Time and Zones that Spring from and Move in Breath. 

It was a Roadside Picnic is a VR and browser based futuristic world existing in Time and Zones where horizons shift and universes overlay each other. A hauntingly beautiful vision of the future, with golden sands that sing, a sky with two suns and rocks of turmeric, a new shoal washes over—it is our place, a future inhabited by people—breathing. Artists born in countries such as Somalia, South Korea, India, and Wales imbue the virtual world with memories of the pre-humanist rituals, in a collective endeavor that maps the way towards a fluid posthumanism—Beyond Black Orientalism

For the Colonizers, it is always a Roadside Picnic, a pitstop on the way to a modernist future. The 1972 Russian novel Roadside Picnic by Soviet-Russian brothers Arkady and Boris Strugatsky, after which the artwork takes its name, explores the aftermath of such a colonial event—an extraterrestrial Visitation that took place in six Zones around Earth over two days. In its dystopian world, one where humans are desperate for unattainable knowledge, the zone, its artefacts and the magical Golden Sphere, all exist as capitalist symbols of humanity’s need for control, power, and greed. The repercussions of what we call the “postcolonial” in the non-fictional world, the effects of crossing cultural boundaries when mutual understanding is absent.  

This artwork takes the legend of the Golden Sphere and converts it from an object of desire, an oriental artefact to an instrument of life, the movement of Breath, जीवन का साधन, श्वास की गति।. Forgotten and erased in the Russian tale are voices of the Global South that call forth a future full of beauty with sand of silken gold. Here, the sun casts its dream over the land, Wales the zenith, fractals of cosmos give thanks for grains of wisdom, mythical किन्नरी  dances with grace, people have found a new hope, and as the storm passes by with splendor, histories are written and rewritten with fire. The vibrations still travel from the soft ghungroo bells on her feet as spaces appear and disappear in the journey across this land.  

While continents were ripped from one another like old newspapers in the reading room of time, the artists of this world weave them together with a careful stitch, thread by thread, breath by breath.

newart.city/show/daadfuturism

This virtual world is from the imaginary of Salma Noor (SO) joined by Megan Broadmeadow (WLS/UK), Brandon Covington Sam-Sumana (USA), Nicholas Delap (WLS/UK), Ben Hall (ENG/SCO), Nayu Kim (KOR), curated by Kinnari Saraiya (IND). 

Supported by Indian breath specialist and neurologist Dr. Ash Ranpura (IND/UK) and framed and held in love and longing by curator Amrita Dhallu (IND/UK) and producer Helen Starr (TT). 

Breath specialist: Dr. Ash Ranpura 

Curator: Kinnari Saraiya 

Technical strategists and designers: Nicholas Delap, Benjamin Hall  

Modelling: Harry Appleyard, Nick Delap, Benjamin Hall 

Producer: The Mechatronic Library  

Soundscapes: Megan Broadmeadow, Brandon Covington Sam-Sumana, Salma Noor, Kinnari Saraiya 

Artists: Nuka Nayu, Salma Noor, Kinnari Saraiya, Brandon Covington Sam-Sumana, Nicholas Delap, Benjamin Hall, Megan Broadmeadow 

Funded by The Mechatronic Library  http://www.themechatroniclibrary.com/about.html  

Multiplayer version platformed on New Art City https://newart.city/ 

Salma Noor (SO) is an artist whose practice expands the definition of image-making and historical testimony. Megan Broadmeadow (WLS/UK) is an artist of Welsh heritage creating immersive works in video, VR, sculpture, performance, and digital installation. Nayu Nuka is a multidisciplinary artist and their work focuses on the materiality and mythology of chaos and craft. Kinnari Saraiya (IND) is an artist–curator working in multidisciplinary formats interweaving sensorial narratives together. Benjamin Hall (ENG/SCO) is an artist and technologist working with game engines as contemporary mouthpieces for storytelling. Brandon Covington Sam-Sumana aka N-prolenta interrogates currency, narratology, and system metabolism in sound, objects of generative design, forays into speculative finance, video and text. Nicholas Delap (WLS/UK) reflects the otherworldliness of the natural within his work, seeking to heal relationships with it.

Salma Noor (SO) is an artist whose practice expands the definition of image-making and historical testimony. Megan Broadmeadow (WLS/UK) is an artist of Welsh heritage creating immersive works in video, VR, sculpture, performance, and digital installation. Nayu Nuka is a multidisciplinary artist and their work focuses on the materiality and mythology of chaos and craft. Kinnari Saraiya (IND) is an artist–curator working in multidisciplinary formats interweaving sensorial narratives together. Benjamin Hall (ENG/SCO) is an artist and technologist working with game engines as contemporary mouthpieces for storytelling. Brandon Covington Sam-Sumana aka N-prolenta interrogates currency, narratology, and system metabolism in sound, objects of generative design, forays into speculative finance, video and text. Nicholas Delap (WLS/UK) reflects the otherworldliness of the natural within his work, seeking to heal relationships with it.